Typecho Handsome 美化
1.修改文章内容字体
添加代码至 -》设置外观-》开发者设置-》自定义CSS
将想要设置的字体
Georgia
放到font-family:
后边,并用逗号与其他字体分隔。
!Important
表示强制覆盖(未生效时使用)
body {
font-family: Georgia,"Source Sans Pro","Hiragino Sans GB","Microsoft Yahei",SimSun,Helvetica,Arial,Sans-serif,monospace !Important;
font-size: 14px;
-webkit-font-smoothing: antialiased;
line-height: 1.42857143;
color: #58666e;
background-color: transparent;
}
2.首页文章板式圆角化
添加代码至 -》设置外观-》开发者设置-》自定义CSS
#圆角大小可修改15px数值
/*首页文章版式圆角化*/
.panel{
border: none;
border-radius: 15px;
}
.panel-small{
border: none;
border-radius: 15px;
}
.item-thumb{
border-radius: 15px;
}
3. 文章内容边框阴影效果
添加代码至 -》设置外观-》开发者设置-》自定义CSS
#阴影颜色修改rgba后面的值
/*panel阴影*/
.panel{
box-shadow: 1px 1px 5px 5px rgba(173, 216, 230, 0.35);
-moz-box-shadow: 1px 1px 5px 5px rgba(173, 216, 230, 0.35);
}
.panel:hover{
box-shadow: 1px 1px 5px 5px rgba(173, 216, 230, 0.35);
-moz-box-shadow: 1px 1px 5px 5px rgba(173, 216, 230, 0.35);
}
.panel-small{
box-shadow: 1px 1px 5px 5px rgba(173, 216, 230, 0.35);
-moz-box-shadow: 1px 1px 5px 5px rgba(173, 216, 230, 0.35);
}
.panel-small:hover{
box-shadow: 1px 1px 5px 5px rgba(173, 216, 230, 0.35);
-moz-box-shadow: 1px 1px 5px 5px rgba(173, 216, 230, 0.35);
}
#如果也想使盒子四周也有阴影,加上以下代码
.app.container {
box-shadow: 0 0 30px rgba(173, 216, 230, 0.35);
}
4.背景动画
添加代码至 -》设置外观-》开发者设置-》自定义输出body尾部的HTML 代码
可以修改
count
来控制线条个数
<script type="text/javascript">
! function() {
//封装方法,压缩之后减少文件大小
function get_attribute(node, attr, default_value) {
return node.getAttribute(attr) || default_value;
}
//封装方法,压缩之后减少文件大小
function get_by_tagname(name) {
return document.getElementsByTagName(name);
}
//获取配置参数
function get_config_option() {
var scripts = get_by_tagname("script"),
script_len = scripts.length,
script = scripts[script_len - 1]; //当前加载的script
return {
l: script_len, //长度,用于生成id用
z: get_attribute(script, "zIndex", -1), //z-index
o: get_attribute(script, "opacity", 0.5), //opacity
c: get_attribute(script, "color", "0,0,0"), //color
n: get_attribute(script, "count",16) //count
};
}
//设置canvas的高宽
function set_canvas_size() {
canvas_width = the_canvas.width = window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth,
canvas_height = the_canvas.height = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight;
}
//绘制过程
function draw_canvas() {
context.clearRect(0, 0, canvas_width, canvas_height);
//随机的线条和当前位置联合数组
var e, i, d, x_dist, y_dist, dist; //临时节点
//遍历处理每一个点
random_points.forEach(function(r, idx) {
r.x += r.xa,
r.y += r.ya, //移动
r.xa *= r.x > canvas_width || r.x < 0 ? -1 : 1,
r.ya *= r.y > canvas_height || r.y < 0 ? -1 : 1, //碰到边界,反向反弹
context.fillRect(r.x - 0.5, r.y - 0.5, 1, 1); //绘制一个宽高为1的点
//从下一个点开始
for (i = idx + 1; i < all_array.length; i++) {
e = all_array[i];
// 当前点存在
if (null !== e.x && null !== e.y) {
x_dist = r.x - e.x; //x轴距离 l
y_dist = r.y - e.y; //y轴距离 n
dist = x_dist * x_dist + y_dist * y_dist; //总距离, m
dist < e.max && (e === current_point && dist >= e.max / 2 && (r.x -= 0.03 * x_dist, r.y -= 0.03 * y_dist), //靠近的时候加速
d = (e.max - dist) / e.max,
context.beginPath(),
context.lineWidth = d / 2,
context.strokeStyle = "rgba(" + config.c + "," + (d + 0.2) + ")",
context.moveTo(r.x, r.y),
context.lineTo(e.x, e.y),
context.stroke());
}
}
}), frame_func(draw_canvas);
}
//创建画布,并添加到body中
var the_canvas = document.createElement("canvas"), //画布
config = get_config_option(), //配置
canvas_id = "c_n" + config.l, //canvas id
context = the_canvas.getContext("2d"), canvas_width, canvas_height,
frame_func = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(func) {
window.setTimeout(func, 1000 / 45);
}, random = Math.random,
current_point = {
x: null, //当前鼠标x
y: null, //当前鼠标y
max: 20000 // 圈半径的平方
},
all_array;
the_canvas.id = canvas_id;
the_canvas.style.cssText = "position:fixed;top:0;left:0;z-index:" + config.z + ";opacity:" + config.o;
get_by_tagname("body")[0].appendChild(the_canvas);
//初始化画布大小
set_canvas_size();
window.onresize = set_canvas_size;
//当时鼠标位置存储,离开的时候,释放当前位置信息
window.onmousemove = function(e) {
e = e || window.event;
current_point.x = e.clientX;
current_point.y = e.clientY;
}, window.onmouseout = function() {
current_point.x = null;
current_point.y = null;
};
//随机生成config.n条线位置信息
for (var random_points = [], i = 0; config.n > i; i++) {
var x = random() * canvas_width, //随机位置
y = random() * canvas_height,
xa = 2 * random() - 1, //随机运动方向
ya = 2 * random() - 1;
// 随机点
random_points.push({
x: x,
y: y,
xa: xa,
ya: ya,
max: 6000 //沾附距离
});
}
all_array = random_points.concat([current_point]);
//0.1秒后绘制
setTimeout(function() {
draw_canvas();
}, 500);
}();
</script>
<canvas id="c_n5" width="1366" height="276" style="position: fixed; top: 0px; left: 0px; z-index: -1; opacity: 0.5;"></canvas>
部分内容参考资料网络,侵删。
One comment